Processing – Unsuccessful Sketch

Design Iterations, Processing

The original sketch that I wrote was successful in terms of creating a code that detected faces and blurred them out consequently of this. However, the blurring was slightly askew, creating this image of a distorted face on top of another, if timing was short I would have settled with this outcome but I had enough time to review over where I was going wrong and correct the issue.

However, reviewing the code I could not find an exact reason as to why the sketch was not working, but I believe it was down to the facial tracking area section of code. Fortunately, this proved to not be that much of an obstacle because I know that it was a simple of moving the code over to an example code of ‘LiveCamTest’.

Here is the code for this sketch, conveying the unsuccessful facial tracking, but unsuccessful facial blur:

unsuccessfulCensorSketch1

unsuccessfulCensorSketch2

unsuccessfulCensorSketch3

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